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Hi!! My game is a rhythm/bullet hell hybrid inspired by Undertale's Undyne fight. It's a bit challenging, but if you're into that kind of thing you might enjoy it :)) Will play yours later when I get the chance.

https://psy-re.itch.io/stand

This sounds exactly in my boat. I used to be a big fan of Osu, Undertale and Beat sabers. Will play rn and give back feedback when I'm done, thank you for recommending it.

I have not finished playing, but I'm actually having too much fun. I daresay this is the funnest game I've played so far and this game has lots of potential. The only critique I have is that the hearts should move more smoother (less jittery) but its not a big deal for this version. I would love to see a final version of this with multiple animations, characters, quirks, more heart types. etc. The falling algorithm is done very well and i love the different heart types. You should 100% build upon this, amazing job Psy. I actually want to see where you go with this in the future so I'll follow your itch page. Thank you for the fun experience. If you want to drop more details about your plans/inspiration that would be really cool. 

Beautiful idea, beautiful design, high potential.

I came back to praise the music, I forgot to mention that. Really fits the game and I see it's inspired by Undertale

Thank you so so much for your kind words, it really means a lot to know how much you loved the game. I'm most certainly already brainstorming how to expand upon the concept in a big way, and I really hope I can make something truly special out of it. Hearing you have faith it could be is extremely inspiring :)
And about the jittering, heart movement is currently tied to framerate, so any fluctuations in that would make them behave slighlty jankier than intended, and since it's Unreal the performace is naturally not very smooth. Will definitely look into fixing these little things as I go along. 
Thank you so much again for your comments <3