Oh geez! lol. This was soooo much fun. Just incredible! I really wish the fish would kind of flop around on its own so I could sort of move in a direction, even if slowly, but I totally understand that is not really the point of the game. haha. Fantastic game though! I didn't see the theme at play much with this one, but it was hilariously awesome! Really excellent job!! :D I will definitely be back for more! haha
Viewing post in FISHIN' CRITICAL jam comments
Thank you so much for playing and I'm so glad you enjoyed it! Our idea with the theme is that the fish purposefully gets caught and dies for the opportunity to steal, but I understand your take because it's not quite as on the nose as an actual gameplay mechanic. This was a discussion we kept revisiting while designing the game. We even thought about adding some kind of bonus or upgrade to the fish if you push the people into the water, but we were running out of time at that point!
Oh i gotcha! Haha. Nice! Yeah i thought maybe something with the fish being out of water was the "death" theme, but was like "well technically im still alive so maybe knocking these guys off will do it?". Haha. Totally understandable though. Fantastic work! You all should seriously consider uploading this demo to steam after the jam. Add some multiplayer (if you really wanted to, but it doesnt really need it) and youve got the perfect streamer bait (hehe) game! Excellent job!