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I loved this! Half the puzzle for me was making sure there was something near by to possess after leaving an item on a button. I liked that every item had different attributes like weight or speed that were relevant to solving the rooms. Apart from a couple of super minor camera glitches (at one point, my camera was lower down than the bone I was possessing), this was super fun to play though, and left me wanting more levels with tougher puzzles. Great game!

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Thanks for taking the time to play and for the feedback! I need to play your team’s game after seeing it on stream earlier, looked like a lot of fun. I had a lot of trouble wrangling the 3D camera, I’m thinking of remaking this with an isometric viewpoint after I gain some more experience.