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(+3)

Really cool game, the visuals look great the use of self-affirmations on post it notes for heath was a nice thematic touch! I liked the music too, and choice to attack by punching or go for a jumping kick at the cost of being immobile for a while but stunning the enemies for longer made the moment-by-moment action of the combat really fun! Death giving you more copies of yourself to help was a nice touch! Worked great with the theme of the jam and acted as a nice accessability measure to make it easier for those who struggled! Speaking of which I struggled to beat the crows on the 2nd commenter's stage, maybe them having less health or adding invulnerability for a small time after you get hit would help make them easier to beat? Really polished for the amount of time available!

(+2)

Thanks for checking us out! our general take on the theme was that failure is an opportunity to improve, and I'm glad you picked up on those themes! 
Yeah and looking back the complaint about the crows is totally valid, in the future if i were to make a similar enemy I'd make the dive more telegraphed and faster on the rise so they wouldn't hit twice