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Hey @starkle! First of all, tyvm for the dear comments! It brings me joy!

About the mouse, I just wanted to clarify I know there are 1000% room for improvement on the aiming system (heck, I can't even say  that it's a system, honestly). With the time and resources I had during the Jam, pretty much I decided to let this friction hang around and spend more time on level design and general polishing. You know, decisions we have to make. I love all the feedback and ideas that came out on everyone's comment. Those will definitely make Blimp a better game in the future!

Cheers, man.