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(+1)

> I did pack the zip file with 7-zip which is listed as one of possible causes of this false positive. 

If you haven't already, try the Windows focused fork, nanazip: https://github.com/M2Team/NanaZip
Can be installed on Windows from the Windows Store.

(6 edits)

Thanks. I will. although it seems that it may not be originating from the zip after all but from Godot files themselves. The problem is that I cannot reproduce the false positive consistently. Sometimes it happens even on my dev machine and often times it doesn't. Quite frustrating!