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A jam submission

TempusView game page

Go through the obstacles by changing the seasons
Submitted by lilKriT — 6 hours, 35 minutes before the deadline
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Tempus's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#93.2214.200
How much do you enjoy the game overall?#122.9143.800
Overall#132.8383.700
Did you make it in 3 hours (put 5 by default)#133.8355.000
How well does the game fit the theme?#143.5284.600
Visuals#152.4543.200
Audio#161.0741.400

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
2 hours 55 minutes

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Comments

Submitted

Hi!
It was a very good game. I liked the use of seasonal mechanics and how you had to change them mid movement to progress in some areas

Submitted

Well done. I really liked the mechanics.

Although, only in the last step I realized I could jump, lol.

I also got stuck in a falling/respawn loop somewhere around the last few steps when I fell into an abyss...

I don't know how it restarted, but I've tried changing a season to something else, and then all of a sudden I appear on the red block. Maybe a system of checkpoints would help with that.

But other than those few things, this is a game I'd be happy to play an expanded version with more puzzles.

Submitted

Its really cool how you need to think about switching between the seasons but at the same time moving along the levels.

I think this would make great level designs.

Submitted

Good game mechanics, it would be cool if I could switch between the seasons by buttons. And I want more levels of course, what else can I want from projects on a 3-hour jam xD

Developer

Thanks for the suggestion. I wanted to actually make a circle picker, but that would took too much time. And from experience, using 1234 and WSAD is not a good idea when it relies on the abilities so much :P

And second part is also true, 3 hours is not enough time to design proper levels and mechanics :)