The game was really enjoyable, and you tackled the theme in a creative way! The possession mechanic was interesting, and blended really well with the level design! My only issue is that the possessing was sometimes a bit janky, mainly with the bone. Giving the items different properties such as jump height and such was a really nice choice as well.
Overall: a really nice game, that looked and played well!
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Thanks for taking the time to play my game Franz, I'm glad you found it interesting! It was trickier than I expected to get the character controller, camera and possession mechanic working nicely together, the tutorial and demo game I've made before had fixed cameras and I think I spent about 6-8 hours trying different approaches to get moving the character and objects feeling nice, but had to stop to get the rest of the game implemented.