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(+1)

Thank you for the kind words! If you have any ideas for more challenges let me know. I'm not sure yet if I want to make this into a full game or not.

(+1)

Some vague ideas:

- obstacles that the player has to switch layers to avoid

- time-limited pickups that offer better rewards

- powerups that give temporary bonuses

Or, more gamified:

- An excursion loop where you go out to collect, then return to dock where you spend. In addition to crew, you might upgrade your ship, buy new tools, or unlock new areas