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Great visuals! It would be interesting to me though if there were no "right" answers... just a quota to meet, and your decisions affect your own morality and outcomes in the full game. This also gets around the tricky problem as a writer of taking stereotypes and determining if they are "positive" or "negative." great work, and for real, A+ character design very creative and cool

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Thank you so much for playing! I was unsure myself on the whole assigning certain traits equating to whether a person was worthy or not with consequences. I really enjoy the idea of using them to evaluate the player instead! I'll be sure to revamp this mechanic. Who knows, maybe a manager will look at your report and see what kind of values you uphold.