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(+5)

As a general rule if there's a download available I try to do the download cause they usually run better than in browser. I'm probably in the minority with that philosophy though

(+2)

That's great that you do that. There tends to be bugs on Browser export that are quite difficult for us to debug in Godot. I have one really obvious one due to the resolution settings I have that sometimes pops up for some people and sometimes not. I do hope that however that plays my game if encountering such an issue, try the download build before moving on.