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This is a cool idea, though I think having an idle game that requires hand-eye coordination is a bit much and can feel a bit tedious. The lose condition is also too throttling and (may just be me) I died too quickly.

I think what could improve this a bit would be something that makes it easier to click on people. Maybe clicking the earth can kill a random person, or there can be projectiles from where you click that hit multiple people at a time. I like the upgrade system but I wasn't given enough time to explore it. I found it unclear when I was going too slow as well, is there a visual indicator?

Also while the screams were funny... to be honest they got a bit annoying lol.

Yeahhh I agree, if I had more time I would have liked to add more variety and accessibility to the gameplay, as well as some clarity with the loss state; a lot of people I've talked with seem to be mentioning that. There is a timer on the left indicating how close you are to it but I never really explained what it's for, nor is it that noticeable. I appreciate the critique, thank you very much!