So, I like the story concept and I think vampires fit the theme well!
Sadly, because of the very long intro and too many random encounters, I didn't get very far. They slowed down the game's and story's pacing. Two suggestions, at least for the dialogue/narration, would be to cut back on repeating information that was already said and trying not to over-exposition. That way, players can get to the heart of the story faster and you can sprinkle in more information/context throughout; allowing more of the story to unfold gradually. Otherwise, I think this game has potential with some refining! Good job!