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(+1)

Fantastic game! I love the art style, and the combat, while simple, is very effective. I like how the dice have little gimmicks to them beyond just BIGGER NUMBER BETTER. There are times when it's better to eat a clash loss if it means you can nail the opponent with your next moves for big damage and if you KNOW you can win, you could take a smaller damage output by using a debilitating die to lower their next clash value. Lots of potential for the combat system in such a short period! Good stuff.

(+1)

The combat system was built during the 7-day Brackeys jam and I used the framework of that system to build this one, so technically it's not fair to say this was built in such a short period :p thank you for the kind words regardless^^