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Loving how simple yet entertaining it is! I notice that over the years you have established and refined a certain style. Care to share what was your focus with this one?



Some minor problems that you might want to address in an update:

- scrollbar on boss description not needed for the web version

- When on the map, I can use dice to strike somebody off screen instead of moving (helps with recycling for free)

- After the first battle in "endless mode", the spoils offered included new dice and new rerolls. I couldn't pick either because "inventory full"

The main idea started from having to roll x dice and then needing to pick sums from those to hit target numbers (as efficiently as possible).  So having basically everything be done with that same mechanic made sense. I kinda over scoped and didn't get to polish quite as much as I would have wanted and also ended up lacking a bit on the variety on items and boss affixes. But hey, there is always chance to develop it further as a post-jam version.

Yeah the scroll on that window isn't really needed but the whole window was like one of the last things I added quite late before starting to package up the game and it didn't want to play ball and scale up properly with the variable content length so I just thought screw it and made the container be always tall enough to support at least few loops (the bosses and enemies get more affixes each loop).

It doesn't matter if the enemy is still off screen, the reroll mechanic works the same way. Same goes for using staves/wands for healing when there is no enemy at all. Striking an off screen enemy will probably break the animations though especially if they hit you back... 🤔

Yes, new dice (and training dodge/punch) add a dummy button in your inventory as a balancing act. The extra rerolls don't and shouldn't require space but I guess they unintentionally suffered from the same too. You can also sometimes overflow the inventory (maybe if you already have an extra dice and get another one when you're full) which pushes the reroll button off screen and might cause you to get stuck.

Oh, is it a jam game? Not mentioned in the description and not showing on itch's collection feature in the top right corner.

(+2)

Yup, Ludum Dare so outside itch jam and it doesn’t appear on top right. Usually it shows that LD banner on top, but dunno why it isn’t working now.