Thanks for playing! 💚
Honestly, that was kind of the intent, I gave the player more HP because of that very reason. To illustrate that you can't really get by without getting hit and that getting hit is normal, I didn't take into account the short duration of the game probably didn't let player get used to it at all XD I did consider adding a shield/parry mechanics, but didn't have time what with one week left and everything else not being done.
That's a brilliant idea actually, can't believe I didn't think of that, syncing the movements/attack to the beat. Oh man, I wish I thought of that earlier, would've been such a cool addition and made it more of a rhythm game.
You're right on the 3rd level one, it was actually a last minute addition and I wanted to try something different and make arranged music that leads into the fun beats instead of jumping straight into it like levels 1 & 2. I also felt the incongruence when I first played level 3, I just didn't hit perfect like I was at the other levels, but I left it in for some reason (I blame week 3/4 game jam delirium).
Thanks again for playing! I'm glad you had a great time with it!