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In the Desktop Version?

Seems to be working Fine on my end..hmm 

Yes, desktop.

 rb.velocity = new Vector2(rb.velocity.x,  Mathf.Sqrt(2 * jumpHeight * Mathf.Abs(gravity)*Time.deltaTime)*gravityAngle);

I'm setting velocity whenever I press Jump Button.This is in Update method

Are you on Discord? We could talk there. Or you can add me on Steam, I have the link in my profile.

Yes I'm on discord.

How can I add you?

I sent you a request on discord