Nice game, i liked the message of the king being on the top of all that structures and also the vibe, the feeling created was authentic.
Things i would say you could upgrade on the game for now
- The stamina bar is barely visible and i only saw that i had one later in the game, you could make it more visible somehow or add something that express you're losing stamina like the man start grunting or making exhaustion noises, that would say you are getting tired.
-There's one part in the game that i think you need to jump one wall from another(atleast i did this way), i find it hard to connect jump between the walls because of the game works, maybe you could level design better angles or polish some of the jump mechanic/switch walls jump.
-The only thing that annoyed me was that the king was in a pathernon, it looked like a greek philosopher, the image you got had a small human holding his cape(or something like it) and the blood mostly the blood, it needs an upgrade. The greek image resembles me a emperor not a king, so thats about what i'm saying.
-When you look down while climbing you still go up if you hold the up key
-You could approach in a more philosophical way on the village people, i found the phrases somehow cliche (that's up to you, not really necessary)
-The colors, i liked it very much
-The images for the "poor" people blurred was very cool
-The sounds were on point
-The fog realy combines with the game
-The feeling on climbing was good
-The game got a good time to be beaten
-The killing animation was good
-Most important, i got a good feeling playing the game, very chill and majestic