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(2 edits) (+1)

Wow, so many amazing pixelartworks in 1-bit!!! 

I just submitted mine, my first time making 1-bit pixelart. Struggled with the dithering part. I was brainstorming with my boyfriend, and we had great laughs. I said that it should be called "GameGirl", not "GameBoy", but then it is discriminatory against boys, then I suggested "GameChild", but then my BF said that it would be discriminatory against adults. So it would be either "GameAll" or "GameLifeforms" including animals and aliens that can play (lol). 

I didn't know what I should draw, but then I came up with an idea making a GB game cover for my PC game "Just Prices" (to be released in near future), so I added also some ASL (American Sign Language) hand alphabets. Then I thought that it would be cool if I or someone could create a sign language-based GB game. Has anyone heard of a sign language-based GB game? :D Perhaps it will be me, a deaf gamer, making a such game someday :D

P.S. I took this jam challenge, because I thought it was easy with two colors on a very small canvas. To my surprise, it was difficult to take care of unique 8x8 pixels, as I had way over 200, but I managed to get 189 unique tiles at last. :)

Could be a fun exercise to draw some ASL sprites. Like, see how small you can make a visually legible hand gestures. I think you'd need 24x24 minimum. but maybe you can do some in 16x16 (Gb studio dialogue avatar size) ? 

Yeah, it would be interesting to experiment with different formats to see what works for ASL sprites :D