Pretty solid experience with what's been included so far. I really enjoyed the unique character art and design - it works especially well alongside the map's layout. The tower defence element was a personal highlight for me, specifically the idea of adding walls to the area to manipulate the AI. I did encounter a bug that has already been mentioned in the subhub, where I was unable to get to the middle. After reloading the game to try the infestation, I'm now looking forward to seeing how the game evolves after the jam!