Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(2 edits) (+1)

This is a fun incremental game, took me a minute to figure out what was going on. I wonder how it might play if it wasn't interrupted by rounds / shot counts? What if you were just limited to one click at a time, then watching the chain reaction until it fizzles and then shooting again? and at any point you can go in for upgrades etc., - just a thought!

(+1)

the time limit is there to extend the play time otherwise it'd be even shorter than it is now.

got to give the player something to increment in an incremental game lol

the shot count is a bit of a red herring as it resets your chain counter, better to just fire once and watch the chain reaction (unless you have the upgrade that continues the chain counter)