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Oof that's juicy! Really fun, but I see a few areas for improvement: 1) I really didn't like that it hid the mouse completely, it made playing kind of hard because the aim depended on the mouse's position yet I didn't know where that was. Specially problematic in browser because I'd sometimes click outside the game window. 2) The pacing could be a bit faster in the beggining, I almost quit before the levels started to get interesting. That said, the game was still clearly very well made, and it was juicy without overdoing it. Great job!

Hey, @Seb!

I'm happy to read you enjoyed the juicy on Blimp!

About the aiming, I'll ditto what I replied to @mpkross below. About the pacing, I felt that even with a simple mechanic (hand-eye coordination), a few warm-up levels would be benefitial for the player. Anyhow, I appreciate the feedback and hopefully we'll get this better on a post-jam version. Thanks again!