Nice minigames and good character design, the door being on the bottom of the left wall really threw me off, couldn't find it for a while, and lost half of a day to trying to find where to go, I got to the boss with not much time left, I only had 2 tries, feel like you don't have much room to move to dodge, he's hard to hit before dying, does he have 1 HP to balance for that or am I just bad XD
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I see, that makes sense, It was a bit intimidating thinking he might have a lot of health after I died a couple times and saw how tough he is, could be a good idea to display a single heart somewhere above him to indicate he has 1 HP? Like a heart with a computer chip in it etc, interesting, does the boss always shoot the same number of projectiles and in a similar pattern? I wonder how consistent you can kill him or if it's a case of RNG, keep it up! Looking forward to updates :)