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StellarLuma

10
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A member registered Aug 21, 2025 · View creator page →

Creator of

Recent community posts

We're glad you enjoyed our mini-games! Thanks for notifying us about the door frame hitboxes being a bit off, we've noted it for post-jam.

Thanks so much for playing our game, and for notifying us about our bug (clarity about the door frames). The boss, Monitor, is meant to be a bit tough as he's a one hit kill. 

Thanks for playing our little game, we're glad you enjoyed the stress haha

Thanks so much for playing our game! I'm glad you enjoyed it, and yes, it really is our first time haha

Thanks for playing our game! The computer heads, aka the Monitor, is a personification of the looming sense of wasting time, specifically via electronics. When you see it, RUN. It saps your time away quicker. Unfortunately, music and sound design were both last minute, which is why our pause menu has the option to turn them down (or off!).

Appreciate your review!

Great start to a chill farming sim! Art direction is great; given more time it might have been nice to figure out a moving background to watch clouds pass by while you wait for trees to grow. As well, the mouse cursor is far too large for the comparatively small menus, to the point where I couldn't sell any fruit! Would also love to see Morgan have a bit of dialogue in the future; click on him and he'll gripe about his old job, or tell stories about his life. This is a slower paced game, it can easily ooze with so much more charm through story, but alas, not everything can be done in a month. Good job!

yes the goal of this game is to be stressed lol hopefully in the way of "curse you RNG" or "oh frick oh heck oh no it's him again" and not "this sucks it's broken I can't do it" (though please let us know if you feel that way; we can't fix it now but we might be able to down the road!)

Fun to play, but needs balancing. I was struggling a bit on Easy. Perhaps a tutorial level would be helpful? A volume dial would also be nice, I couldn't find one. I also couldn't find the connection to the theme of the jam.

I didn't encounter too many bugs, but I did end up floating above the apartment after I completed both mini-games. Set design and sound design was good, could use polish in terms of story and maneuverability within the game itself. Hopefully Morgan got to their date on time!

Interesting concept, good sound design! Instructions were relatively clear. Too difficult to play and enjoy, needs a lot of balancing.