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Really cool concept! I like how it ask to unlearn Tetris, and play in a totally different way (finally vertical building is relevant!). It provides new and interesting challenges. However it's easy to get "locked" early, with no way of winning the level because it would require to clean too many lines. Also I got completely stuck once the pieces mixed the black and gold blocks. This completely changes how you need to think and plan the level, but unfortunately the pieces fall way too fast at that point to allow to learn that. So I think there are some elements of game design that can be refined, but it has a very solid core!

thank you!

I definitely need to tweak things like the mixed block randomizer to give mercy and so-so. I didn’t have time to do balancing because the week was horrible! the version you’re seeing is somewhat refined infact lol

I may make a postjam update… but I don’t have a date. so let’s see what happens.