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It's like A Way Out, but in 2D. I like the idea, but why is the resolution 1/4 of the screen, was this tested? Also, the characters moves so slowly, and the dialogue was very repetitive, i.e. i have bad knees so the other guy can move the boxes, or i can't open this door, so the other guy should. got it the first time, don't need to be reminded another 10 times.

Thanks for the feedback. I used most of my time focusing on making puzzles after getting the core mechanics working. So some polish on the mechanics that probably are needed wasn't done.

I chose 720p for the resolution to make it play as an embed, without the need for fullscreen. It was a choice I made to avoid using a lot of time getting scaling working with the Godot export settings.

The character movement seems to be a preference thing. Friends of mine that have tried it likes the speed, but a lot of people on here has commented that it is slow. So for an update, I'll probably look at making a walk speed setting for it.