It's like A Way Out, but in 2D. I like the idea, but why is the resolution 1/4 of the screen, was this tested? Also, the characters moves so slowly, and the dialogue was very repetitive, i.e. i have bad knees so the other guy can move the boxes, or i can't open this door, so the other guy should. got it the first time, don't need to be reminded another 10 times.
Viewing post in Unlikely Pals jam comments
Thanks for the feedback. I used most of my time focusing on making puzzles after getting the core mechanics working. So some polish on the mechanics that probably are needed wasn't done.
I chose 720p for the resolution to make it play as an embed, without the need for fullscreen. It was a choice I made to avoid using a lot of time getting scaling working with the Godot export settings.
The character movement seems to be a preference thing. Friends of mine that have tried it likes the speed, but a lot of people on here has commented that it is slow. So for an update, I'll probably look at making a walk speed setting for it.