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Wonderful comment, you really understood my idea, man. I noticed that after I let the dice be rolled from a higher height, the game's difficulty increased. I think a post-jam update would be to add some kind of "Dice Roll Strength," which would give the player more control. Yes, I also get very frustrated with the AI that keeps jumping, but I configured it to do that myself; it really is smarter than me. That said, I wanted to implement 1v1 multiplayer with a weekly ranking. I think it's an idea with a future. I hope we play this version together. Thanks for the comment, friend.