Good to see the AI worked well against you; that was the part I struggled with most (putting in an okay version that could actually do something, then never really improving it since AI code is hard). Sometimes the computer puts up a real fight (in testing I got a perfect scenario in the Boyhowdy battle where he sent me a bunch of garbage, then I was able to use the sweater against him), but sometimes it dies before it really does anything (notably some of the final battles Kyle did).