Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I have to be honest and say for a 300MB download II was expecting more than a couple of screens unless I am missing something. I was really looking forward to playing this based on the thumbnail and felt a little more could of been done using the pixel art look. Please say if I missed anything and I will revisit but it seemed all I had to doo was click on the tree to earn credits and then buy an upgrade but as you say this is the point of the myth.

(+1)

Hey, thanks for playing my game! I appreciate the feedback. While the jam was 2 weeks long, I only had about 20 hours of time I could devote to working on the game so I had to keep the concept super tight. I mostly entered it as a test of what I had learned and could do without outside help/ tutorials in that time. 

There's a tonne of depth I would have loved to add if I had more time; more skills, interactions (I had a concept for interactive animals and playing through the encounters that the narrative describes), locations, complexity (balancing the regeneration of the tree for example), things that would have allowed me to explore the concept of man vs his own nature.  But I really had to dial that back to fit into 20 hours. 

Well for 20 hours it is very impressive, great work.