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(+1)

This was cool!

I liked the RPG feel of it, the design of the interviewer is AMAZING, and the story reminds me SO MUCH of the song, Fine Print! :0

The Interviewer is basically like the singer of that song, really cool! A lot of work was put into this, I really love all the other character designs, too! :D

For constructive feedback, the only adjustments I'd reccomend is perhaps music, even though the silence in-between like keyboard typing kind of fits within the story, so low priotity, and things kind of get a little repetitive in the second half of the game, which isn't too bad either, HOWEVER THOUGH, in the beginning I had no idea what I was looking for and literally clicked every single interactable object EXCEPT the one I needed 😭

So um, probably have a line telling you what you need, which was present everywhere after the start. ^^

All in all, great concept, excellent work m8, good luck with the judges! 

Oh also, if you don't mind, do you think you might be able to play/rate my game? Only if you want to though, no need! :D

Have an excellent game jam m8, good luck!!! >:D

(+1)

I'm so sorry I forgot to reply--thank you so much!


I didn't really add a lot of music because, well, there was not enough time to go through several tracks that didn't fit the vibe I wanted at all...

Repetitiveness is the point--go in, go back home, go in again. A cycle that doesn't end. There were supposed to be more segments in-between, but again, time is my greatest enemy... 


I also didn't consider the beginning would be unclear--I'll definitely make sure to adjust it when I update the game! Thanks for the feedback and thanks again for playing! It means a lot to me :D