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(+2)

I wasn't sure if there was anything left to do after waking up from the dream.  Indicators to prompt the player on what they should interact with could have been helpful. So you know, there was an unfortunate bug at the long stone puzzle where the mob would go under the platform and push me into the cracked stone :( Besides that, the portrait designs were really cool! It would have been nice to get a bit more storytelling from the characters and items Morgan interacts with.

Thanks for the input! I think there's more storytelling we wanted to do and definitely more indicators of things that can be interacted with, we just cut it really close when working on everything ;-; I think for the bug, the stone puzzle was the last one to be made, so we just didn't get as much time to test things so thanks for that note! We will likely be updating the build after the voting period with some of the changes we wanted to make so maybe stay tuned for some of those updates!