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(+1)

Hey!

I had to check your game and what do I see? 

Crazy how similar our games turned out, right?

I loved the puzzles, very intuituive with a progressive pacing introducing new mechanics along the way naturally.

As it was a jam ofcourse the polish could have improved but it was so good, the only thing which could have been improved I think was giving like 2 rows for players to switch easily? because going back and forth was painful due to fairly slow movement - or the movement speed could be increased ...but then the gate shutting speeds also had to be tweaked.

Anyways, it was an experience for sure!

Thank you for the keeping the sokoban genre alive!

(+1)

Thanks for the feedback! It was fun to see how similar they are at the core, but how different we impelented it.

It's weird, because for me the movement didn't feel slow at all. But it's feedback I've gotten from a lot of people this jam, so absolutely something I'll take note of going forwards.

I'm glad you liked the puzzles. Funny enough, those where what I was the most worried about.