Looks beautiful! I love the little touches with the birds flying in the sky and the visual fx when you place a building. Sound design is great too. Background track was soothing and the sfx really helped the emersion.
Pacing wise I felt a little frustrated. I would start with a land, build it up, then have to start over once I met the level requirement. I didn’t actually feel a sense of progression when I leveled up, because I didn’t get to experience having gained anything. What I wanted was more like the last level where you stay in a place and expand it out. One thing that was confusing was when I bought a new land, I wouldn’t have everything unlocked that I could place (probably because of a lack of resources?) but I couldn’t see any way to send resources from one land to another, so it felt like starting over again. Maybe there could be a building, or some feature that allows you to transport resources between islands?
With the tooltips I thought it was a nice touch that they slowly came in, but I didn’t actually finish reading one before the next came in. Maybe you could wait for an input event of some kind before showing the next one? So if you know them all you can click through, but if you don’t, you can read them without it getting cluttered. Partly because of the cluttering I got a little confused how to navigate around. I wanted it to be when I clicked over an island it moved the camera to that space, but I figured it out eventually that I needed to use right mouse click and drag.
Excited to see where you take this!