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So, I really enjoy the idea of the battle controls. I have myself been thinking about innovating the turn based combat for a few years now, playing with various different things. And I do like what you came up with quite a lot, but I am having a very hard time getting the characters to do what I want them to. 
Still that is understandable with just 4 days of dev time, I do believe with a bit of polish to make the characters more responsive it's an awesome idea, and I really enjoy the art style !

Do you find this happens once you have control of two characters, while the controls are fairly easy to use during the tutorial fight? Or even there, with only one character, do you find the controls unwieldy?

Many thanks, I really appreciate the feedback!

I have already in the tutorial been unable to evade the saws at all, I could jump over the block fairly easily, but even restarting a few times I couldn't for the life of me time the saws. Then of course when another character was added I would now struggle with it on both ^^

Aw sorry to hear you didn’t have a great time with it! You can dodge the circular saws quite far in advance, this ain’t no dark souls parry thankfully! 😅 But this definitely gives me food for thought about some design assumptions I’ve made, and how I might improve them in the future so thanks!