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I loved this! Made me chuckle a few times :D 

The text could be proofread and the English improved a bit, especially early on. The text was a bit disjointed and hard to follow. The background colours sometimes blended with the text colour, and made it hard to read.

I liked the sense of exploring different options, like poking people in the tavern etc to see if they moved. Having to backtrack and try other paths. 

Morgan was interesting and relatable. I loved how you conveyed a powerful concept, while wrapping up the story. I found this tough to do with my own game - designed for way more content than I was able to put in the game in the end. 

Nice work!!

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Thank you so much for the comment! I really appreciate the feedback and the kind words!