Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Thanks for playing. We assumed all players would want to know the story, but perhaps we may add a skip intro option in a future update. 

Hey, KDog the programmer here, Yes the difficulty was kinda high up there, and yeah the checkpoints were a bit spaced out. I wanted to reflect a similar difficulty to most Gameboy titles. The level design and repetition was made to be able to teach the player not just how to get past a screen, but to master the move set for future  sections. I can also understand  how this could be a bit annoying.