Just uploaded a screenshot. Sorry about the hold up.
Viewing post in Jelpi's Little Adventure jam comments
Thanks, and sorry again for the hassle.
The level design and testing phase was only in the last couple of days, so it might need a little tweaking. Was planning to have more time for that, but had to create and debug a level editor program or revisions would have been a nightmare. The part that seems crazy even to me is that all the level data, including enemy placement, takes just 65 characters , and the second level, the simplest, only takes 16. o_O