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Hello! I have a feeling that the game mechanics could be applied to some other game based on physics and puzzles? I didn't really feel the theme of the gamejam, but it's well made!

Thank you! I can see what you mean.

The mechanics are versatile enough to work outside of the jam’s theme. That said, the dice weren’t just visual flavor; they directly drive the scoring system, since everything depends on how they roll. That’s where the connection to the theme came for me. (even though i might have not communicated well enough).