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(+1)

Gltf is supported, not fbx.

Are there any plans for fbx?

I think FBX is proprietary or something. I could be wrong though.

(+1)

Godot 4.3 onwards supports loading FBX files using the open source ufbx library. This functionality is also available in export templates; see Runtime file loading and saving in the documentation.

(+2)

FBX will be supported in 1.5.

Thank you very much