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(1 edit) (+1)

I managed to get to 2 days left with 4 pineapples and 4 boozes and like 15 slots, but somehow couldn't manage to get more than 3 pineapples into our intrepid hero's mouth, both days. Sad times.

I liked the variety in options for the fridge contents (though I'd have liked to be able to remove some from my deck). Here's some nitpicks:

- The eating animation is a bit slow, especially when you have like three rows of food to eat.

- The wording of the burger is a bit vague; I thought that each burger would be worth the amount shown, but it seems like it's in total? But then for e.g. 3 burgers giving 8 cash, it means two have to be worth 3, and one worth 2, which seems needlessly complicated. Feels like the simpler explanation would have been to have each burger be worth the number of burgers that were played out (e.g. if you played 3, each burger is worth 3). I think that's basically the system you have (other than the rogue 3 burgers = 8 cash one), but the explanation could be much simpler.

- The fact that the day immediately ends at the last placement is a bit annoying. Probably only the salad is relevant here, but I could have e.g. cleared out a slot if the last one is a salad, but the day just ends, so I can't.

- I'm very risk-averse in games like this, so take the following with lots of salt: I'm not sure about the binge mechanic. While there are some mitigation strategies (i.e. the salad and mushroom, and picking with booze and hotdog), the cost for them is too high. E.g. the salad's removal effect is nice, but because it does nothing but uses up a slot, it's a net loss, except if you need to remove something for the binge issue, but even then, the cost feels very high. And so, the binge foods don't really seem worth buying, because the downsides are huge, especially as you get more space, and the ways to combat the downsides are themselves kind of problematic, in that they only solve the binge issue, but don't give you anything else. I feel like if the e.g. mushroom also gave you 2 cash, it would feel a lot more viable. But as it stands, I basically just never bought any binge foods.

Overall, I think this has a really good game loop and interesting decisions; great entry!

Hey Jaco thanks so much for playing! That's insanely unlucky that you didn't win, in my opinion you won in spirit.

Agree the eating animation is too slow! It was actually even slower haha, but I think faster is better.

Yeah your burger idea is 100% better. 

The immediate day ending is lame especially with things like salad, I think having it like that is more a jam time constraint than a design choice, so I 100% agree. 

I think that Binge! is the main risk/reward mechanic in this game so I'll have to disagree. I do however agree that none of the Binge strategies are particularly viable even with things like Mushroom, Salad and Booze. Especially since the main thing you need to win is get more trays. With more trays there's more chance to Binge. So generally speaking you get more trays and then mitigate binge chance with mushroom/salad. The most fun in this game is when you have 2 Binge and are considering to push your luck or not and that's what I like about it. 

Thanks so much for playing!