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It's hard to rate this game since there are many missing features, like the lack of any sound or even a scoring system (At least not that I've seen).

I'm assuming that the dice roll concept was implemented with the number of enemies that spawn.

This game could be developed into something bigger and more detailed. I'd say adding sounds to player feedback would really help, and maybe add some sort of objective so the player would have something to move towards or aim to improve (A simple score at the top of the screen would be good).

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Thanks for rating/commenting !

Currently the game does count a score but it's not shown on the screen, when you submit the score it shows, though it seems there's a bug that prevents the leader board to record the player name. This game is like megabonk without the exploration but in sequels I'll add everything starting from lore, exploration etc.

Also I'm sorry I didn't add any audio since I used up that time planning my "stupid cinematic gun reload animation" that I eventually couldn't add in the end....I know due to the lack of audio most likely this game might not even rank in the top 10.

Rated your game, it's a nice prototype of bullet hell but the difficulty rises way too fast.....at least the first few waves should be easy to glue the players to the game and then slowly crank up the difficulty every new wave...........