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Hello! Someone have a pipeline to work around this? I have an animation made with the JuiceFX, a pony tail moved by the wind effect, but it saves the canvas renders on 512x512, and the original is in 28x18. What can I do on Aseprite or other tool? When I try to resize the oversized renders they get destroyed.
Thanks

(3 edits)

I would know a way you could do it in gimp for free, it would take about one minute.
You import all the images into the same file as different layers. You resize the  image by clicking 'Image'  => 'Crop to content'. You make sure you    have the 'Layer export' extension module installed as well with gimp, so then you export all the layers at once with gimp with the new size, which is perfectly cut to the borders of your frames (and all frames have the same size, so you can  animate them easily).

You are a savior

thanks, you're welcome 🙂