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Looks like you solved the problem of the large animations having separation between the frames! Beautiful work as always, next payday I'm going to buy the whole set of the 16-bit style stuff that is available.

Your dedication to creating fully realized graphics packs is amazing, it's so difficult to find something that is enough to make an entire game that is graphically self-consistent.

Keep up the good work Koji!

Thank you very much.

Yes, regarding the issue of lines appearing at the edges of images—although it’s not perfect, I’ve managed to come up with some tricks to make them less noticeable, at least for a few of the more prominent animations!

Consistency really is a crucial point.
There’s still a long way to go, but I plan to keep creating map assets in this style as well.

Please look forward to it!