Hi Sascha.
Dan again 😉. Im using now a lot SDF Modeler now in conjunction to blender and found an easy way to texture more details with pictures and stencil painting above existing vertex colors, and as color attributes can now be preserved after voxel remeshing or quadriflow remeshing within blender itself, things gets more and more interesting now. I would like to express my gratitude for that.
The only little very small limitation i should say is snapping rotations at increments of for instance 5 degrees to get perfect ortho orientations quickly. Instead of having to rotate on an axis, guessing the right acting axis, then entering...90, 45, 60, etc... afterwards in the corresponding column. In addition to the actual very appreciated reset rotation feature, that should be something huge for the user.
Thanks a lot Sascha for great works.
Have a nice day. Yours sincerely Dan.