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Hey!

Lovely little proof of concept. I like the idea of building a road network in a game about movement costs and exploration. It also looks lovely, and I find the little settlements versions of each tile very satisfying.

If and when you guys get back to this, I'd like to provide three points of focus.

1. A long-term objective beyond the little story going on. Do we want to link up all the towns in this region, then move on to the next and start again? 

2. Since the road network seems to be your core novelty here, I think you should focus on connecting stuff up for different reasons.
"If we get some steel we can bridge this canyon separating the region and reach the other towns."
"x settlement has the Old World know-how to make steel but we need to find coal and connect it with a road."

3. I don't like random events. Randomly having stuff happen to you can be more annoying than interesting. Instead finding little Points Of Interest across the map that trigger certain kinds of events could be far more fun and encourage exploration. Because the player gets to say "oh what's that? Let me go see what happens". Like some people with a donkey, or a campfire, etc. Just gives the player control of when stuff happens, and lets them vaguely guess at what could happen while making the game about exploration encourage exploration.

Either way it's quite a neat foundation for something. I hope you guys fiddle with it more.

Luke

Hi Luke,

A big thank you for taking the time to give Trailblazer a play and for providing your feedback! A few people have made mention of having points of interest that they'd like to be able to go up to and explore. That would definitely be something we'd consider for future development.

Right now, our idea for the long term goal would be to connect all the settlements on the map. With each one giving you something (like a vehicle upgrades). We're also looking at locking certain areas of the map, like the mountains, until you've got the right vehicle to navigate those areas.

Again, thanks for the feedback! We'll make sure we take it all in to consideration should development on this kick off again 🙌