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Luke AP

4
Posts
7
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A member registered Oct 17, 2024

Recent community posts

Hey!

Lovely little proof of concept. I like the idea of building a road network in a game about movement costs and exploration. It also looks lovely, and I find the little settlements versions of each tile very satisfying.

If and when you guys get back to this, I'd like to provide three points of focus.

1. A long-term objective beyond the little story going on. Do we want to link up all the towns in this region, then move on to the next and start again? 

2. Since the road network seems to be your core novelty here, I think you should focus on connecting stuff up for different reasons.
"If we get some steel we can bridge this canyon separating the region and reach the other towns."
"x settlement has the Old World know-how to make steel but we need to find coal and connect it with a road."

3. I don't like random events. Randomly having stuff happen to you can be more annoying than interesting. Instead finding little Points Of Interest across the map that trigger certain kinds of events could be far more fun and encourage exploration. Because the player gets to say "oh what's that? Let me go see what happens". Like some people with a donkey, or a campfire, etc. Just gives the player control of when stuff happens, and lets them vaguely guess at what could happen while making the game about exploration encourage exploration.

Either way it's quite a neat foundation for something. I hope you guys fiddle with it more.

Luke

Hahah, ah. Okay. Progress. I figured out that spacebar will make the guy try to dig with a hoe on the right most dirt line. But. He kind of does a smack, then holds it in the air... then nothing. I've tried selecting a seed, then doing it. But. No avail. Mmm. A puzzle.

Hah, okay update. I've figured out that E interacts with things. So the Book which shows the flowers (cute), and the box of seeds ( which I click a seed... and then??? ) 

Still pretty lost but maybe I'll stumble upon how to plant these somewhere. Also the guy has wandered off.

Hey, ah. Neat looking game but I started it, and have no idea what to do or what the controls are. WASD I figured out, but... am I supposed to interact with the guy with a flower over his head?