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(+1)

Cool idea. Plays a bit janky on my computer, as all Unity games do (if they aren't already actively trying to overheat my computer and blow it up), so I couldn't get a very good score. I have to be that guy and say that the sound of (musical) whistling really irritates me so be aware that it's something some people would prefer to be able to switch off. I also realised the scroll wheel was selecting things that weren't there, and then I got a fifth tentacle in one game but it sill didn't help (how many can you get?) and most of the time nothing was selected, so I switched to the right click in the game after that. It still felt a bit cumbersome though but I was able to play a bit better.

The water effect is really great.

Question, though: you might be the beast but are you the monster? If some aggressive whistling boats came into my sea house I'd also slap 'em.

(+1)

Yeah, it is a bit janky, I've since changed some code to make it only index limbs that are actually enabled which helps alot. Personally right clicking on limbs is much easier for me. Interesting about the performance, I didn't think the game would require much horsepower but maybe I was wrong. 

I definitely hated the whistling...imagine hearing that every time you playtest! Which is why I added the option to mute it in the pause menu, you probably just missed that :)

Thanks for playing!

Ha ha! Yeah, ok, I missed that.

I have an old computer, which is the main problem, but Unity in general is just awful (besides all the spyware and analytics, plus how it leaves junk files all over a player's computer) because it ramps up the GPU on even the most innocuous stuff and that's been a problem since before my computer became "old".

I'll check the game out again once you publish the next update!