I've played both versions. You've made some good improvements to the post jam version. However I still get confused about the mandates, I think because you just get used to a new day and the new rules and then it ends and then you have the next day and a bunch of new rules so your brain never gets enough time just to rest a little with one scenario. Also I find that the instructions for the first day are not clear as to what you are supposed to do about the third brother. I did appreciate, however, that you could read the current day's fax at any time.
I didn't like the South Africanness of it because it's only used in the dialogue; there's nothing else about the game that is in any way South African, so to me it doesn't feel as if it fits. However I recognise that this is a personal preference and others may feel differently.
Nevertheless, I enjoyed this very much and I really liked the art.