Branching routes are a major component of future updates with the two remaining routes featuring these elements heavily. I also hope to incorporate these elements into both of the already existing routes. We’re still on hiatus at the moment, but we’ve done a lot of planning in anticipation of our return and when things pick back up, we’ll have a much more dynamic and responsive story to show for it. We’re shooting for a player agency first approach, less massive walls of linear text and more dynamic scenarios that respond to decisions, both made in the moment as well as considering those made throughout the route. I’m hopeful that people will be receptive to this new approach once we begin rolling these updates out.