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REVIEW:

The game is fun, feels like a turn-based battler but with typing.

Feels like I was playing 10FastFingers while watching a golem. It could be better if the golem's actually trying to hit you as well, and deals -10s Timer (or even better an RNG) so that it has risk as well.

There's a bug I found that doesn't display the Game Over screen when timer reached zero while the golem's health is still at more than zero.

Aside from that, the tutorial at the start felt overwhelming, you can slice it every part, instead of displaying it all at once, then waiting for the user to just click Next, to go to the next page of the tutorial. And please let us stack the Curse of the Ice Queen!

STRAT:

Curse of the Ice Queen -> Snowball -> (repeat)

RATING:

Overall, the game's hook is interesting, cool battle mechanic, nice graphics and art, the effects, you name it. And it's just really a good game.

And oh, I need to see my WPM when I won or lose, so please add that as well!

3.5/5 - Good game!

Thank you so much for your feedback <3

I made a quick update to fix the defeat screen. It should properly show up now! As for the golem hitting  the player idea you have, I couldn't agree more. I would love to have more enemy intentions added like speeding up the timer, or silencing a spell if you haven't done 50% damage to him by the 30-second mark, etc. Just more interactions with the enemy sounds so fun. I'm working hard at it, I promise!

Thank you for playing and I'm really happy you enjoyed it